Each of your Pokémon's stats has a hidden 'Individual Value' that determines this difference from other Pokémon. These values are determined either at random or through special breeding conditions (which I will go into later) when a Pokémon is created by the game in the wild or from an egg. IVs are numbered 0 through 31, and at level 100 each number can be considered that many extra points toward your stat.
For example:
We have two level 100 Modest Charizard with no Effort Points. One has 245 Special Attack, and the second has 279. The first has a 0 IV in Special Attack, the second a 31. See? The difference between the two stats is 31, like I said. Ideally, for battling, you'd choose the Pokémon with the 31.
How do you figure out what IVs your Pokémon's stats have? Well, there are two methods. The first is by hand, through a special mathematical equation. The second is a automated Individual Value calculator that does all the work for you. Most people choose the second method.
Serebii's page on Individual Values has the math equations, and their automatic Calculator is really top notch. I've added the Calculator to the list of links for your convenience. Doing the math yourself can not only be tricky, but may return incorrect results if you do it poorly. When you open the calculator, you'll see it to be very self-explanatory, you just have to input the Pokémon species, nature, stat numbers, level and amount of Effort Points. If you don't know what Effort Points your Pokémon has, it's pretty much impossible to determine its IVs without first removing the Effort with berries.
Level 100 will always return exact results, but raising your level that high might not be easy. However, you can check the IVs at levels below 100, but the results will not always be exact. Adding your desired Effort Points and raising the Pokémon's level as high as possible before checking your IVs will help. I always check at level 30. When looking for a specific number, knowing what characteristics do helps a ton.
So how can you manipulate these numbers? That's the real entry here. When you breed two Pokémon together, they often share their stats with the baby Pokémon when its stats are determined. Your new Pokémon can potentially have up to 3 stats from its parents, with the rest being determined at random, like a wild Pokémon whose stats are all determined at random. First, a random stat IV is passed from either parent to the child. Next, another stat IV, other than HP, will pass to the child from either parent at random, just like the first. This second IV will override the first if it is randomly determined to be in the same stat. The third stat IV that passes will not be HP or Defense, and follows the same behavior as second one. As such, the number of stats you inherit will be 1 to 3.
Breeding Pokémon with 31 IVs together could possibly create baby Pokémon with 31's in multiple stats. I breed all of my Pokémon together in this way, to maximize the most important stats.
I use my knowledge of Pokémon characteristics to first create a web of breedable Pokémon with 31 IVs. I use not only the Pokémon I've already fully trained, but samples from my collection of wild-caught Pokémon who I've also determined to have 31 IVs. With these many potential parents representing most of the egg groups, I can breed essentially any Pokémon to have 31 IVs in usually two stats. My standard is that a Pokémon must have two 31 IVs and all other important stats cannot be less than 20. It's doable, but time consuming. Experiment with these methods to find what works best for you!
No comments:
Post a Comment